Runescape Quest Guide

Shadow of the Storm


Start:
Father Reen located south of the Al Kharid bank

Required:
Items:
Silver Bar, Vial, Pestal and Mortar, 1000 gp for desert gear (Desert clothes, waterskins and shanty passes) and extra desert robes and black cape or black wizard hat (you could also take shade robes, ghostly robes, black mystic, black dragonhide and dark wizard robes then you will not need a vial and a pestal and mortar)
Quests:
Demon Slayer and The Golem
Skills:
30 Crafting
Monster encounters:
Level 100 Agrith-Naar



Start the quest in Al Kharid, talk to Father Reen south of the Al Kharid bank to start the quest. You'll have to kill a demon again just like in Demon Slayer.

Note: You need three pieces of black clothes (shirt/robes/hat/cape).

Go to Shanty Pass (to the southeast) and gear up, get your desert equipment (waterskins and desert robes). Don't forget the extra desert robes you'll have to take to make black and black cape or black wizard hat (you could also take shade robes, ghostly robes, black mystic, black dragonhide and dark wizard robes).



Go with the magic carpet (200 gp) to the ruins of Uzur or walk (to the east). Then walk to the southeast and talk to Father Badden (near the clay golem).



Pick a black mushroom to the east (four if you use desert robes as black clothes), use a black mushroom on Silverlight. For the robes use a pestal and mortar with the mushrooms and then use the black mushroom ink with the clothes.



Go down the stairs, move to the north and talk to Evil Dave. If you got three pieces of black clothes and wear silverlight then he'll accept you, you'll see a cutscene. In the cutscene Denath will tell you the incantation, you'll have to remember this (it's different for each player).



Preparation



Talk to Jennifer to get the demonic sigil mould. Now teleport to Al Kharid (Glory Amulet, Lumbridge Teleport or Duel Ring).



Go to the Furnace and make a demonic sigil. Now before you go back to the ruins of Uzur go to the bank and take armor, food and a better weapon then silverlight with you. But also take silverlight for the final blow (and prayer potions and teleport runes if you're low level).

Tip: Switch back to desert equipment when you are in the desert and wear the black clothes when you're in with the dark wizards.



Go to the ruins of Uzur, take the magic carpet to the ruins of Uzur (200 gp). Go down the stairs and go through the gate and talk to Matthew, he'll ask if you're Josef's replacement, tell him that you are. He'll tell you what happened to Josef. You'll have to search the book Josef stole.



Go to the south through the portal and go up the stairs. Talk to the Clay golem, ask him what happened last night.



Search all the broken kilns, until you find the demonic tome. (There are 4 broken kilns)



The Ritual

Tip: If you forgot the incantation talk to Denath.



Go back to Matthew, talk to him. Then the ritual will start, go to your postion and then wield the demonic sigil.

Do the incantation like Denath told you, Denath will disappear after the ritual. It appears Denath was the demon and wanted to return to his dimension.

Take the demonic sigil which Denath dropped, go to the south through the portal. You'll see Tanya getting killed, take the sigil. Talk to Evil Dave and make him get back into the throne room, it turns out Eric is also killed so you now need three extra people. Go outside and talk to Father Reen, Father Badden and the Clay golem and ask them to help out.



It turns out the Golem needs to be reprogrammed to go through the portal go down the stairs and pick up the strange implement. Go back up and use the strange implement on the Clay golem and talk to him again. Now he'll listen to you and go through the portal.

Now go back to the throne room and talk to Matthew, tell him that you're ready. Take your position and wield the demonic sigil.



Now you should do the incantation the other way around, Agrith Naar will pop up and kill Matthew.

Tip: Use a normal weapon to attack him and do the final blow with silverlight.



Then he'll attack you with both magic and melee so make sure you use your prayer and food. It's best to use protect from magic.

Once you've killed Agrith Naar, silverlight will turn into darklight because of the blood of Agrith Naar on your sword. Unequipe darklight and select a combat skill to advance you can either choose Strength, Attack, Defence, Hitpoints, Magic or Ranged. You'll get 10,000 exp in that skill, quest completed!



Reward:
Darklight and 10000 exp in Strength, Attack, Defence, Hitpoints, Magic or Ranged
Quest points:
1

Credits:
Writer:
Joost
Pictures:
Joost

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