A Fairy Tale Part I  - Runetower

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Runescape Quest Guide

A Fairy Tale Part I


Start:
To begin the quest go to Martin the master farmer. He is in Draynor village near a pig pen.

Required:
Items:
Secateurs, Ghostspeak amulet (Reobtain it by speaking to Father Urhney in Lumbridge swamp) and 3 items that will be named during the quest.
Quests:
Lost city and Nature spirit
Monster encounters:
level 111 Tanglefoot

Martin will tell you that he has noticed his roses have poor yields and wants you to help him find out why. You will need to visit 5 G.A.G. members (Group of Advanced Gardeners).

The gardeners

Go and search for gardeners that are standing near hops patches, tree patches flower patches etc.

The first one will say that it is the weather to blame

The second one will say that incests are the blame.

The third one complains about adventurers.

The fourth one will say something about out-of-whack seasons.

The last one will tell you a secret. He's saying that fairies are to blame.

Zanaris

Now go back to Martin and tell him about the fairies. He will say that you need to search for the fairies so go to Zanaris with your Dramen staff and then go to the fairies Godfather who is in the Area with a Slayer Master.

Go talk to him and he will tell you about the Fairy Queen who is ill after fighting with a tangle foot. You must now speak to the fairy Nuff. She is in a small room just north of the bank in Zanaris. She will give you a list of symptoms that you need to bring to Zandar Horfire.

Zandar Horfire

Zandar Horfire can be find in the Dark wizards tower which is east of Falandor (you can take the Agility shortcut if you can)

Go speak to him and he will tell you to speak toMalignus Mortifer. The only man who fought a tangle wood.

Now don't go to him but first go to the north of Draynor Manor within the fence with a spade in your inventory. Go dig the upper piece of the grave and you will find a Draynor skull.

Ok now its time to go to Malignus Mortifer. You will find him south of Falador close to Port Sarim. Say that you need help with your quest and give him the skull. He will now tell you that you need an Enchanted Secateurs. This is the only weapon to kill a Tanglefoot. To do this you need to bring 3 random items to the nature spirit to perform the Phasma Phasmatis Natura. Go get the items and bring them to the Nature spirit in Mort Myre swamp. You will need your ghost speak amulet so don't forget it!

Go give him your Secateurs and they will now be Enchanted Secateurs. (You can wield this weapon)

Tanglefoot lair

First go to a bank and get food, armor and other items you need to kill a level 111.

Now go back to Zanaris and go to the Chaos altar. Just near it you can find a gate which you need to go through. Go and follow the path until you will find a split in the road. Go left and follow the path until you find the Tanglefoot.

The Tanglefoot only uses melee so it won't be a really hard fight. The only thing is that you can only kill it with a Enchanted Secateurs so wield it and then kill it. Pick up the Queens Secateurs and go back to the Fairy Godfather.

Complete!

Reward:
3 500 Farming, 2 000 Attack and 1 000 Magic experience.
Quest points:
2

Credits:
Writer:
Darkmontanax
Editor:
Species

Submit correction or additional information


Related Links to A Fairy Tale Part I
// F2P: Black Knights Fortress - Cook's Assistant - Demon Slayer - Doric's Quest - Dragon slayer - Ernest the Chicken - Goblin Diplomacy - Imp Catcher - Knights Sword, The - Pirate's Treasure - Prince Ali Rescue - Restless Ghost - Romeo & Juliet - Rune Mysteries - Sheep Shearer - Shield of Arrav - Vampire Slayer - Witch's Potion
// Members: Animal Magnetism - Another Slice of H.A.M. - As a First Resort... - Between a Rock... - Big Chompy Bird Hunting - Biohazard - Catapult Construction - Clock tower - Cold War - Contact! - Creature of Fenkenstrain - Death Plateau - Death to the Dorgeshuun - Desert Treasure - Digsite - Druidic Ritual - Dwarf Cannon - Eadgar's Ruse - Eagles' Peak - Elemental Workshop - Elemental Workshop II - Enakhra's Lament - Enlightened Journey - Eyes of Glouphrie, The - Fairy Tale Part I, A - Family Crest - Feud, The - Fight arena - Fishing contest - Forgettable Tale - Fremennik Trials, The - Gertrudes Cat - Ghost Ahoy - Giant Dwarf, The - Golem, The - Grand Tree, The - Hand in the Sand - Hazeel Cult - Heroes Quest - Holy Grail - Horror from the Deep - Icthlarin's Little Helper - In Search of the Myreque - Jungle Potion - Kennith's Concerns - King's Ransom - Land of the Goblins - Lost City - Lost Tribe, The - Making History - Merlins Crystal - Monks Friend - Mountain Daughter - Murder Mystery - My Arm's Big Adventure - Nature spirit - Observatory Quest - Olaf's Quest - Priest in Peril - Rat Catchers - Rag and Bone Man - Recruitment Drive - Regicide - Roving Elves - Scorpion Catcher - Sea Slug - Shades of Mort'ton - Shadow of the Storm - Sheep Herder - Slug Menace - Soul's Bane Quest, A - Tail of Two Cats, A - Tears of Guthix - Temple of Ikov - Tower of Life - Tourist Trap - Tree Gnome Village - Tribal Totem - Troll Stronghold - Underground Pass - Wanted! - Watchtower - Waterfall quest - What Lies Below - Witch’s house - Wolf Whistle - Zogre Flesh Eaters

Copyright © 2005-2008 Joost van Doorn.
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